The first time fans were given a look at just what Sonic Team was working on was during the Sonic Central presentation last year with a short and intriguing teaser trailer. The game’s title and release window were revealed with a longer trailer at the Game Awards last December. Despite Sonic Frontiers showcasing what the game’s location, the Starfall Islands, looks like in-engine at the event, Sega has yet to show the title’s gameplay in action.

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According to Video Games Chronicle, in a recent investors’ meeting, Sega was asked if it aims to have Sonic Frontiers reach a target score on review aggregation sites. CEO of Sega Sammy Haruki Satomi and CFO Koichi Fukazawa have said that good review scores might lead to Frontiers becoming a “must-buy game,” and that good review scores might “possibly generate synergy with sales,” and therefore there are internal targets set regarding the game’s reception with critics.

This goes hand-in-hand with what Sega has said during previous internal meetings when asked about Frontiers’ development. Late last year, a management meeting revealed that the game was purposefully held back from being released during Sonic’s 30th anniversary to ensure that there were “no compromises in terms of quality.”